Debounce & Throttle Functions
When would you choose throttle over debounce?
Choosing throttle over debounce depends on specific use cases: 1) Throttle is ideal when you need guaranteed execution at regular intervals, 2) It's perfect for scenarios like tracking scroll position or game state updates, 3) Throttle ensures you don't miss intermediate states in continuous events, 4) It's useful for real-time UI updates that need consistent timing, 5) Throttle is better when you need to maintain a steady stream of updates, 6) It's appropriate for scenarios where skipping some events is acceptable but regular updates are required, 7) Common use cases include progress tracking and animation frame updates, 8) The choice impacts both user experience and application performance.