Debounce & Throttle Functions
What is the key difference between debounce and throttle functions?
Debounce and throttle serve different purposes and behave differently: 1) Throttle guarantees function execution at regular intervals during continuous events, 2) Debounce only executes after events have stopped for the specified delay, 3) Throttle is ideal for ensuring consistent execution rates, like game updates or progress tracking, 4) Debounce is better for waiting for user input to settle, like search input handling, 5) Throttle will execute at least once within its interval if events are occurring, 6) Debounce may not execute at all if events keep occurring rapidly, 7) Understanding this difference is crucial for choosing the right technique for specific use cases, 8) Both techniques serve important but distinct roles in performance optimization.